Translation work
AC Speech Tool
My wifes currently helps a lot with translating the game into english in the evenings. To help with translating and also keeping track of the voice overs I developed a tool a while ago called "AC Speech Tool" (AC stands for Adventure Creator). You can throw in all text used in your AC created game (via CSV import) and work on it here which is way better than working on text in the Unity Engine. I will make this available to other game developers using Unity and Adventure Creator at some point, because it will help a lot with translations and voice overs.
New dictionary system
It now has a dictionary with all those special words, that are very specific to the game universe and also things that are used in various situations and have more then one right translation, to have a consistency throughout the game.
While translating, the user gets suggestions for translations in the language you selected as the current editing language when it recognizes scene names, character names or words, that are added to the dictionary.
Automatic translations
There is even a button right of the speech line to have automatically translate it using the LibreTranslate web API, but the translations it delivers have a quality of the Google Translator 10 years ago: Good for a laugh, but bad for production (most of the time). It's pretty unusable. I'm thinking about integrating the DeepL API to have automatic translations via DeepL in the tool, which shouldn't be much work, but I'm not sure about it.
Posts in this Series
- English translation done
- Steam Next Fest Live Streams are now available on YouTube
- Demo version was updated to version 1.0.1
- Wormventures - Barrier 51: Demo out on Steam
- MacOS support dropped
- Wormventures GIF-away #7
- Current statistics
- Steam page now available in french, spanish and portuguese
- Wormventures GIF-away #6
- Wormventures GIF-away #5
- First complete playthough and playtime
- Wormventures GIF-away #4
- Wormventures GIF-away #3
- Second Trailer released
- Wormventures GIF-away #2
- Wormventures GIF-away #1
- Talking italian
- My Sabbatical is over
- YAMR: All animations done
- Fear scenes
- All characters done
- Missing
- Unity, the killer
- The Briefing Room and more characters
- Translating recipes
- Translation work
- My workplace for the next weeks
- A new procedural sky system
- One month of fulltime development
- New gameplay video with german voice overs
- German Voice Overs / Longer Demo Version
- Game not coming in 2022
- Stormworm is back
- Demo version updates
- Talking about UI: Inventory
- Demo version playthrough on YouTube
- Demo version updates/bug fixes
- Demo version ready for beta testing
- Scene Evolution
- Worms, worms, worms – They multiply!
- Worms that learn to run
- The longest journey (an adventure game ever made)
- Crawling into the light: Wormventures – Barrier 51